I made a correction of the elephant.
- Fixed an issue where when the nose was bent inward, it was pulled to the default shape and warped.
・ Fixed that when I twisted my head, the inside of my mouth penetrated.
It will be character data and 6 types of pose data.
You can change the pose. Also, since it is character data, you can save the pose.
It's a look on the CLIP STUDIO
It looks like no texture.
Large wrinkles are made by modeling.
Small wrinkles are Texture
It is a character data icon
Apply the pose after placing the character data.
The mouth and tail also move!
This time the ears and nose also move!
If you twist your neck, your ears will immediately come into contact with the body, so move your ears so that they do not come into contact.
Paoon
Buttocks!
Watch the video!
The number of polygons is large for a smooth expression.
Joints are optimized for the direction in which they bend.
Conversely, if it is bent or bent too much, it may break.
For example, it looks more beautiful to bend using several joints than to bend it with one joint such as the neck.