In addition to the line layer, it is a folder material that contains 3 layers: the whole fill + the fill of the bright part in the center.
Since I write the lines in vectors, they are resistant to scaling and I can change the line width.
I often worry about floating from the background I drew myself when I use materials.
I created it with a vector with a thin line that has no peculiarities so that it is easy to adjust.
It's a simple material, but I think it's easier to use.
I would be happy if you could adjust it to fit the line width of the pattern.
Each material is
(1) Line (vector, black)
(2) fill of bright areas (raster, white)
(3) fill (raster, white)
It consists of a folder that contains these.
When you add a material, it is added in its entirety in the folder.
"base" and "light" are white fill, respectively,
You can clip tones and solids for easy color changes.
Example of using color change ↓
Since it is a vector line, no matter how much it is deformed, the line will not be jagged! Great!
If you want to use the distortion function when transforming, you can convert the "LINE" layer to raster.
Try using the distortion function for fine adjustment after size scaling.
Single color change example ↓
You can change a single color as in the above example, but it is recommended to match the gradient tone because it looks like the flame.
The bottom two flame lines were created for use in the foreground of battle scenes and explosion scenes.
It may also be used to coat weapons with flames.
Since it is a vector, it is resistant to deformation into curves.
After placing the material and adjusting it, it will be nice to remove particles such as dust and dust appropriately.
11/9
Added material for the explosion fire pillar.
The lines are vectors, and the fills are fill for each part.
Black betta can also be changed to another color.
A gradient tone layer is included by default, so please adjust it.
Example of use ↓
I would be happy if you could use it!