Moving A4 (rounding) 1 [Free for a limited time] (動くA4(丸める)1【期間限定無料】) 動くA4(丸める)1【期間限定無料】

Content ID:2230328

  • 728
  • Free
You can use this material catalog with Clip Studio Paint Ver.3.0.0 and newer. ( Download Clip Studio Paint Ver.3.0.0 )
This material collection includes materials that can be used in Studio Mode. (What is Studio Mode?)

It is A4 paper that curls up and becomes paper scraps.
You can use the shape keys to stop at any point until you curl up.
We plan to release another pattern as soon as it is available.
Please download it!
* ClipStudio Paint may not be displayed properly unless it is Ver3.0 or later.

This is A4 paper that curls up and becomes scrap paper.
You can use the shape keys to stop the curling at any point.
We plan to release other patterns as soon as they are ready.
Please download them!
※It may not display properly unless you are using clipstudio paint version 3.0 or later.
丸まって紙クズになるA4用紙です。
シェイプキーを使って丸くなるまでの好きな時点で止めることができます。
別パターンをでき次第公開していく予定です。
ぜひダウンロードをお願いします!
※clipstudio paintのver3.0以降でないと正常に表示されないかもしれません。

This is A4 paper that curls up and becomes scrap paper.
You can use the shape keys to stop the curling at any point.
We plan to release other patterns as soon as they are ready.
Please download them!
※It may not display properly unless you are using clipstudio paint version 3.0 or later.

【Basic Information】
Number of vertices (vertices) ... 10609 each
Number of object (Objects)... 1 each
・Number of Materials... 1 each
Size... 21×29.7×0(cm)

* This model does not contain bones.
※This model does not contain any bones.



【Example of use】
By using it as a simple scrap of paper or stopping it at the beginning of deformation
I think it will also be a reference for a little crumpled paper.
You can use it as a simple scrap of paper, or by stopping it just as it begins to deform,
you can also use it as a reference for slightly crumpled paper.



【Point 1】
Since the FBX file is directly imported and the material is registered,
You can use the shape keys to stop at any point until the paper rolls.
Since the FBX file is imported directly and registered as a material,
you can use shape keys to stop the paper from curlinf at any point.

〖Method〗
(1) Select the layer where the 3D model is placed.
①Select the layer containing the 3D model


(2) Select [Operation] from the tool→ select [object] from the sub tool.
②Select [Operation] from the tool menu → Select [Object] from the sub tool menu


(3) Select the target object from the tool property
③Select the target object from the tool properties


(4) Select [Operation Shape Key] from the tool property and change the numerical value.
④Select [Shape Key Operation] from the tool properties and change the value


(5) Image of use
⑤Using image




【Point 2】
To make it easy to understand what is happening in the process of deformation,
Lines for each direction between the outer frame and the inside are drawn in shades.
To make it easier to see what ishappening during the transformation process,
lines of different shades are drawn on the outer frame and inside to indicate each direction.

Since you can't assign more than one material,
Plain (Basic) and outer frame only (Flrame) are registered as separate materials.
Since it is not possible to assign multiple materials,
(Basic) and (Flame) are registered as separate materials.



【Others 1】
If you don't need black areas (shadows) on the 3D model, click the tool property Light
and uncheck [This model is apply light source].
If you don't want black areas (shadows) on the 3D model,
uncheck [This model is affected by light sources] in the [Light Source] tool properties.




[Others 2]
Since the angle fluctuates quite finely, LT conversion and contour line
I don't think it works very neatly. Thank you for your understanding.
Since the angle fluctuates quite a bit, LT conversion and outlines may not work very well.
Thank you for your anderstanding.




Thank you for downloading!
I will continue to post materials, so
Please follow our account!
Thank you for downloading!
I will continue to post materials,
so please follow my account!
【基本情報】
・頂点数(Vertices)…各10609
・オブジェクト数(Objects)…各1
・マテリアル数(Materials)…各1
・サイズ(Size)…21×29.7×0(cm)

※このモデルにボーンは入っていません。
※This model does not contain any bones.



【使用例】
単純な紙屑として使ったり、変形の出始めで止めることで
ちょっとくしゃくしゃになった紙などの参考にもなると思います。
You can use it as a simple scrap of paper, or by stopping it just as it begins to deform,
you can also use it as a reference for slightly crumpled paper.



【ポイント1】
FBXファイルを直接取り込んで素材登録しているので、
シェイプキーを使って紙が丸まるまでの好きな時点で止めることができます。
Since the FBX file is imported directly and registered as a material,
you can use shape keys to stop the paper from curlinf at any point.

〖方法〗
①3Dモデルを置いたレイヤーを選択
①Select the layer containing the 3D model


②ツールから[操作]を選択→サブツールから[オブジェクト]を選択
②Select [Operation] from the tool menu → Select [Object] from the sub tool menu


③ツールプロパティから対象となるオブジェクトを選択
③Select the target object from the tool properties


④ツールプロパティから[シェイプキーの操作]を選択し数値を変更
④Select [Shape Key Operation] from the tool properties and change the value


⑤使用イメージ
⑤Using image




【ポイント2】
変形する過程でどこがどうなっているか分かりやすいよう、
外枠と中に向き毎のラインを濃淡ありで引いています。
To make it easier to see what ishappening during the transformation process,
lines of different shades are drawn on the outer frame and inside to indicate each direction.

マテリアルを複数割り当てることができないので、
無地(Basic)と外枠のみ(Flrame)は別素材として登録しています。
Since it is not possible to assign multiple materials,
(Basic) and (Flame) are registered as separate materials.



【その他1】
3Dモデル上の黒い部分(影)が不要な場合はツールプロパティの[光源]
から[このモデルは光源の影響を受ける]のチェックを外してください。
If you don't want black areas (shadows) on the 3D model,
uncheck [This model is affected by light sources] in the [Light Source] tool properties.




【その他2】
角度がかなり細かく変動しているのでLT変換や輪郭線は
あまり綺麗に機能しないと思われます。ご了承ください。
Since the angle fluctuates quite a bit, LT conversion and outlines may not work very well.
Thank you for your anderstanding.




ダウンロードしていただきありがとうございます!
引き続き素材を投稿していこうと思いますので、
アカウントのフォローなどもぜひお願いします!
Thank you for downloading!
I will continue to post materials,
so please follow my account!

A4 running 動くA4

Update history

25/12/14… Published 25/12/14… I re-registered as a 3D Object 25/12/14…公開
25/12/14…3Dオブジェクトとして登録し直しました

Content ID:2230328

Published : 13 hours ago

Last updated : 13 hours ago

ななしパズル's profile Go to profile

趣味で3Dモデルを製作しています。作画の面倒を解消する3Dモデルを作りたいです。 ご質問等はこのサイトかXのDMからお願いします。12/14…初めて出品した「動くA4(丸める)1」にて素材の形式が間違っていたため新規で公開しなおしました。DLした素材の形式がレイヤーテンプレートになっている方は、お手数おかけしますが現在公開されているものをDLし直していただけたらと思います。

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