


If you rotate the whole thing, it will look like a swimming pose (= pose of sliding on ice).

You can fine-tune the pose

[Show object List][Light Source][This model is apply light source]
If you check it, increase the parallel light intensity, and adjust the direction of the light source, it will be drawn as follows

The drawing should look like the following

In the state immediately after placement,





全体を回転させると遊泳ポーズ(=氷上を滑るポーズ)のようになります

ポーズを微調整できます

[オブジェクトリストの表示][光源][このモデルは光源の影響を受ける]に
チェックを入れ、平行光強度を上げて、光源の方向を調整すると、以下のように描画されます

以下のような描画になります

配置直後の状態で、


material マテリアル
-
default material 初期マテリアル
disposition 配置
-
default layout 初期レイアウト
angle アングル
-
Right 30 Right 30
-
Left 30 Left 30
-
Front Front
-
Left 60 Left 60
-
Left 90 Left 90
-
Left 120 Left 120
-
Back 180 Back 180
-
Right 120 Right 120
-
Right 90 Right 90
-
Right 60 Right 60
-
FrontUp FrontUp
-
LeftUp 45 LeftUp 45
-
LeftUp 90 LeftUp 90
-
LeftUp 135 LeftUp 135
-
BackUp1180 BackUp1180
-
RightUp 135 RightUp 135
-
RightUp 90 RightUp 90
-
RightUp 45 RightUp 45
-
Front Down Front Down
-
LeftDown 45 LeftDown 45
-
LeftDown 90 LeftDown 90
-
LeftDown 135 LeftDown 135
-
BackDown BackDown
-
RighDown 135 RighDown 135
-
RightDown 90 RightDown 90
-
RightDown 45 RightDown 45
-
Down Down
pose parts 可動パーツ
-
Bless you Salute
-
RightHandUp RightHandUp
-
LeftHandUp LeftHandUp
-
RightElbowUp RightElbowUp
-
LeftElbowUp LeftElbowUp
-
LR ElbowUp LR ElbowUp
-
OpenArms OpenArms
-
OpenArms 2 OpenArms 2
-
HeadRotationR HeadRotationR
-
HeadRotationL HeadRotationL
-
RightKick RightKick
-
LeftKick LeftKick
-
RightBackKick RightBackKick
-
LeftBackKick LeftBackKick
-
Walk 1 Walk 1
-
Walk 2 Walk 2
-
Walk 3 Walk 3
-
Walk 4 Walk 4
-
Sit 1 Sit 1
-
Sit 2 Sit 2
-
HeadRotationDownR HeadRotationDownR
-
HeadRotationDownL HeadRotationDownL
-
Jump 0 Jump 0
-
Jump 1 Jump 1
-
Jump 2 Jump 2
-
Jump 3 Jump 3
-
Jump 4 Jump 4
-
Jump 5 Jump 5
-
SideStepRight SideStepRight
-
SideStepLeft SideStepLeft
-
HeadDown HeadDown
-
RightLeaning RightLeaning
-
LeftLeaning LeftLeaning