3 Brushes for texturing rocks
[corrected version]
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1 Cracks (dark on light color) or shiny surface (light on dark color)
2 Dented surface (dark) or small stones on the floor (light)
3 Cracks or dented surface (dark) or shiny surface (light)
Of course you can use them for different things too, these are just pointers ^^
How the strokes flow:
1 The cracks flow along the brushstroke
2 The texture scatters randomly
3 The brushtip shape follows the brushstroke but the cracks are not aligned
What the brushes look like in use:
(Combined with some chalc pastel and grass brushes from the preset CSP materials, painted on trackpad -> so yeah, accuracy doesn’t matter for this style ^^)
To get sharp edges inbetween the stones and surfaces you can play around with the selection tool (select a stone, then give it an over all texture, then a light one on top and a dark one at the bottom).
Have fun ^^
Rock Texture Brushes