Pre-made Tile Patterns, easy to use!
This is a big set! Give it a bit to download on slower computers & slower internet connections.






This is the second part of the Pixel Game Making Set - the previous one has other tools you might need for pixel art, so check it out too.

This too was meant to be entered into the #retrogame asset challenge, but I got sick and didn't finish it until today. Oh well, you guys should have it anyway. ;w;
This set is based on tiling pattern brushes, pre-drawn for easy use. Pixel art is done on an endless grid. Most games even today use a Tile system, several predawn patterns that connect to create the illusion of the world.
Tiles - Grids
The standard tile sets tend to be multiples of 8 by 8 squares: 8px, 16px, 32px, or 48px. These brushes are checkers and line grids in those sizes and a little smaller, perfect for floor tiles or your own grid.

16 is my go-to size, and the size of most of the repeating tiles of this set. It's twice the size of 8px and half of 32px, so they can be used inside each other. 8px is the classic size for a lot of older consoles and computers. In practice, it's similar to 16 by 16 since a lot of tiles are either flipped or rotated to create a bigger tile.
48px is a modern size, the most tricky. The scale ratio goes 2, 4, 6, 8, 12, 24, and 48. I don't use this size so these grids are here to help make and modify tiles to fit into these slots if you ever make a game this size.
I encourage you to use the built in Clip Studio grid function as well. I switch between it and the grids based on how I feel. The Grid function also has "Snap to Grid" which can either be toggled in the "Edit" menu or by Ctrl + 3.
Tiles - General
First, here's a preview of the new brushes unique to this set:

Now here's most of the returning brushes, picked out specifically for making tile sets for video games.

If you need to rotate a pattern, do it by 90 degrees for best results.👍
A quick note on colors: The earliest consoles and computers only allowed for two contrasting colors. Later, four colors could be used for sprites - this includes transparent pixels as a separate color. As technology evolved, the number of colors able to be displayed at a single time went up. If you're looking to mimic the look of a classic console, take a look at what colors it could use for the most accurate results. :0
These tiles are mostly 2 colors, with some being 3 or 4. I encourage you to use these as a base for more complex patterns, like so:

The grid tool and the grid brushes are very useful for making patterns: here's a quick example of me making a lazy pattern by moving the square drawing around & re-aligning it. This is the best way to edit any pixel tile in this set too.

Hopefully these help!
Tiles for Tilesets
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Flower Textile
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Diamond Design
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Dot Circle Grid
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Dots Square Grid
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Dot Lines
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Dot Grid Big Holes
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Dot Griddy
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Dithered Checkers - Large
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Dithered Checkers - Small
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Dots Zigzag - 4 Rows
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Dots Zigzag - 2 Rows
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Water Spots
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Waves
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Sprout Field
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Grass - Complex
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Dashes - Grass Like
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Grass 2 - 2 Tiles
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Grass 1 - 2 Tiles
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Wood - Cheveron
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Wood - Thin
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Dot Detail Wood
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Wood - Vertical
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Wood - Horizontal
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Weaving Grid
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Diagonal Tiles Vertical
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Diagonal Tiles Horizontal
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Round Stones - 32x32
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Damaged Tiles
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Off Center Tiles
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Bricks - Large
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Bricks - Woven
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Bricks 2
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Even Bricks
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Noise 6
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Noise 5
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Noise 2
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Scattered Dots 6
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Scattered Dots 4
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Scattered Dots 5
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Scattered Dots 3
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Scattered Dots
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Dirt Rows
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Sand wave
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Mounds 2
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Mounds 1
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Stones 5
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Stone Grid 4
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Stones Grid 3
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Stones Grid 2
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Stones - Uneven
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Stone Grid
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Scales 3
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Scales - Lines
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Scales
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Scales
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Roof Grid 2
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Roof Grid
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32px Grass - Jungle
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32px Wood - Detailed
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Wood - Big - 32px
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32px - Dramatic Dither Waves
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32px Small Leaf Wall
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32px Bold Grass
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32px - Big Leaves
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Tiny Leaf Wall Base
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Askew Bricks
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4 by 8 Rect Checkers
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4 by 2 Rectangle Checkers
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Long Diamond AA
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Clover Dots Pattern
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Thinner Diamond Pixel
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Diamond Pixel Pattern
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Thin Diagonal Lines
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Diagonal Checkers 4px AA
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Diagonal Checkers 4px
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Diagonal Checkers
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Big Grunge Spots (144px)
Grids and Checkers
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Tile Grid - 4px
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Tile Grid - 8px
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Tile Grid - 16px
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Checker Tiles - 2px
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Checker Tiles - 4px
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Checker Tiles - 8px
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Checker Tiles - 16px
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48px Tile Grid - 12px
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48px Checker Tiles - 12px
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48px Tile Grid - 24ox
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48px Checker Tiles - 24ox
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Stripes7px Spaced Horizontal
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Stripes 7px Spaced Vertical
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Stripes 3px SpacedVertical
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Stripes 3px Spaced Horizontal
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Thin Grid Rectangular
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Stripes - 1px
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Stripes - 2px
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Stripes - 4px