An auto-action toolset I like to use for animation. Try it out and adjust it to your workflow!
私がアニメーションに好んで使っているオートアクションツールセット。使ってみて、あなたのワークフローに合わせて調整してください!
New Nested Animation Folder
Creates a nested animation folder template with Three layers designated to different tasks:
1. LN - Folder for Lineart
This folder is set as a Reference Layer to work with the paint bucket tool on FILL layer.
- LN_main grayscale layer for main linework
- LN_a red layer marks the border of special fills
- LN_b blue layer marks the border of special fills
You can do neat stuff like filter by layer type on multiple cels to, say, change the color of all red lines, change draft layer to a working layer, and so on.
2. FILL - Raster Color Layer to assist with filling linework with flat color.
It references the contents of LN folder for fill boundaries. For best results: set bucket tool with the following defaults so it fills the vector line art completely.
3. SK - a Draft Layer for a sketch
- Draft layers can be excluded from export and ignored by tools that refer to multiple layers.
- If you already have a sketch on a different animation folder, I recommend deleting this layer first nested cel is assigned. Its not a bad idea to keep the layers you need to meet the goal of your animation, and remove anything that will not be used from the get go to keep your file slim and easy to navigate.
DO NOT CHANGE THE NAMES OF ANY BASE TEMPLATE LAYERS UNDER THE ANIMATION FOLDER!
Most of these actions rely on exact layer names to work correctly. You can add any additional layers you need, but do not re-name the ones set by the template.
- Duplicate Nested Cel: Duplicates a Nested Animation Cel, making it the following frame.
- ⚠️ If LN Lineart Folder is NOT the topmost folder under the nested cel, this WILL NOT WORK!
- Duplicate Nested Cel on 3's : Duplicates a Nested Animation Cel, shifting it forward at the third next frame
- ⚠️ If LN Lineart Folder is NOT the topmost folder, THIS WILL NOT WORK!
- ⚠️ If the start frame of the animation cel is NOT selected, THIS WILL NOT WORK!
- New Cel In Order: Makes a new animation Cel and updates the numbering of the Cels properly.
- Delete Cel AND Layer: Removes a Cel from the timeline and its corresponding Layer from the layer panel.
- ⚠️ If the nested animation folder you want to delete (the one with the frame number) is not selected,and layers it contains are the Editing Target (indicated by pencil ✏️ icon next to 👁️ visibility toggle)... It wont work
- (Nested Layer) as Editing Target x12: For up to 12 Cels per click, each Cel corresponding layer type is marked as the Editing Target. It iterates 12 times.
- Maintaining the layer names is critical, or this time-saving action will not work.
- for when you want to focus on flipping through 1 layer type, such as in the sketch phase (SK), ink (LN), and paint (FILL). It saves time of manually selecting each layer as the editing target one at a time.. and works hand in hand with...
- Combining This Action Set with a Keyboard Shortcut for selecting Next and Previous Cels: Flip forward and backward between your cels, work more effectively, more organized and get around some of CSP's quirks!