A 10x10 open, checkered box 3D model, composable as a perspective guide for simple objects and figures.
- disable selection of the "Quick Perspective Box Object" object to prevent accidental movement. If you don't do this, and you select and use the mouse, you can easily accidentally move and rotate the object instead of adjusting the camera.
- enable backface culling to hide sides facing away from you.
- disable shadows and disable "apply light source"
- disable outlines
- lower the layer opacity
- increase the camera "Perspective" setting.
If the settings aren't bothering you, there's no need to change the setting.
- Drag the 3D material onto the canvas. This makes a new 3D layer with your default settings.
- Use the [Operation] or [Object] tool to edit the camera angle and position. The settings will be visible in the [Tool Property] or [Sub Tool Detail] window. (Use the recommended settings above to help you out)
- Use the mouse wheel to increase or decrease the camera focal length.
- You can adjust the layer opacity if it's too light or too dark.
- Once you have the settings you want, you can save it as a Layer by dragging the layer into your Materials window as your own material. Then you don't have to repeat the setup process.
Material
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Default material
Allocate
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Default layout
Angle
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New angle