aeruu00’s basic render

Content ID:2234582

  • Free

The render and details of this art (except for the lineart) was created only with this brush and my uploaded blend tool (finger/smudge/blur) brush



The main way to add variability is through: 
  • the pressure itself, the tip can be either thin or thick; 
  • through opacity; 
  • through the opacity adjustment (add-on) based on pressure (underlined in the example, I use a minimum of 50% and higher);
  • through the wet edges adjustment, which, when enabled, allows for a beautiful effect;

I actively adjust the transparency and brightness of the edges for the best effect.



Content ID:2234582

Published : 2 days ago

Last updated : 1 day ago