A set of over 60 gradient maps for grayscale to color conversions of fur and feathers, as well as some postprocess sets.

Not all gradients shown, some omitted for redundancy visually. The colors are primarily browns and creams, but there are some iridescent and metallic colors.
If using these over top grayscale 3d models for lighting support, reccomended usage is to set directional lite to "1.10" and ambient light to '0'; while interesting effects can be attained with different settings, certain gradients may be rendered too harsh. Removing or altering the texture temporarily to remove guideline seams also reccomended.

Icon utilizes 'Grackle Head' at 100% Color. All other examples utilize at 100% Normal.
If you want the satins and metals to work properly, paint your character with no bounce lights, or it'll get funky. Work any additional lighting you want in later after stuff is merged.