讓你的角色在陽光下閃耀美麗——而且不用煩惱! Make your characters shine beautifully under sunlight — without the hassle!
你可能看過經典技巧:先塗一層紅色,模糊,再加黃色,再模糊一次,然後切換混合模式。
效果不錯,但......
-
一旦完成,幾乎無法調整。
-
嘗試不同顏色組合意味著整個過程都得重新做。
這個自動動作機制解決了這個問題。它給你 完全的控制權,讓你隨時編輯 ,並且 色彩實驗輕鬆自如。
-
建立一個名為 「漸層光芒。」
-
輕輕地在你想要發光的區域上色。
(顏色和亮度不重要——只有 不透明度 會影響最終結果。) -
啟動自動行動。
自訂結果-
調整擺放位置:
編輯「漸層光暈」圖層→刪除上方的重複圖層→複製調整後的「漸層光暈」圖層,並放回原來的圖層。
(或者就保留基本的「漸變光暈」,然後再跑一次自動行動。) -
變色:
打開漸 層地圖 圖層→雙擊即可編輯顏色。
⚠️ 不要改變 白色值——它在這個方法中是中性色調。
-
You might have seen the classic trick: paint a red layer, blur it, add yellow, blur again, then change the blending mode.
It works well, but…
-
Once you finish, it’s almost impossible to adjust.
-
Trying different color combinations means redoing the whole process.
This Auto Action fixes that. It gives you full control, lets you edit anytime, and makes color experiments effortless.
-
Create a new layer named “Gradient glow.”
-
Softly paint the areas where you want the glow.
(Color and brightness don’t matter—only the opacity affects the final result.) -
Run the Auto Action.
Customize the Result-
Adjust placement:
Edit the “Gradient glow” layer → delete its duplicate above → copy the adjusted "Gradient glow" and put it where the old one at.
(Or just keep the base “Gradient glow” and run the Auto Action again.) -
Change colors:
Open the Gradient Map layer → double-click to edit the colors.
⚠️ Don’t change the white value—it acts as a neutral tone in this method.
-