[7 天免費]Character Sprite 層次基礎 ([7 day free] Character Sprite layer Base) [7 day free] Character Sprite layer Base

素材ID:2182499

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一個 CSP 圖層 Base 用於可移動、富有表現力的視覺小說角色/PNG-Tuber 精靈 A CSP layer Base for moveable, expressive Visual Novel Character/ PNG-Tuber sprites

用於創建可移動角色 Sprite 的命名 Layer Base。

非常適合節省時間或進入sprite製作邏輯。(包括線條、顏色和所需陰影的圖層,如上眼瞼下方。

製作Sprite沒有一種正確的方法,所以這是我個人對效率的看法,針對細節進行了優化。例如,您無需將眼睛分成上眼瞼和下眼瞼。因為我這樣做了,所以我需要在眼睛周圍一層皮膚層來掩蓋白色部分和移動的虹膜。如果你把它簡化為包括兩個眼瞼的眼睛線性,最好的方法是

因此,請根據需要隨意更改、簡化或構建!

非常適合視覺小說的角色精靈或作為 PNG 塊莖。

我將使用我的sprite來混合使用兩者。

我喜歡分眼瞼的原因以及使用示例:


我可能很快就會發佈一個簡化的sprite層次基礎。我創建這個主要是因為我找不到任何預製的。事實上,我無意中發現了更多關於 v-tubing 精靈的資訊,而不是視覺小說精靈!所以我真的希望這對任何像我一樣處於困境的人有所説明!

我計劃從 2025 年 6 月 20 日開始為它收取 10 個 clippy,所以使用發佈周免費獲得它!
A named Layer Base to create moveable character sprites.

Ideal to save time or get into sprite-making logic. (Includes Layers for Lines, colors and needed shadows, like below the upper eyelid.)

There isn't one right way to go about making Sprites, so this is my personal take on efficiency, optimized for detail. You don't need to split the eyes into upper lid and lower lid for example. Because I do, I need a skin Layer around the eyes to cover up the white parts and moving iris. If you simplify this to eye lineart including both lids, the best way would be

So feel free to change things around, simplify or build out as needed!

Ideal for Character Sprites for visual Novels or as PNG Tubers.

I'll use my sprite for a mix of both.

The reason I like to split the eyelids as well as an example for usage:


I might release a simplified sprite layer base soon. I mostly created this because I couldn't find any premade ones. In fact I accidently found more about v-tubing sprites than visual novel sprites! So I really hope this helps anyone in a position like I was!

I'm planning to charge 10 clippy for it starting 20.06.2025 so use launch week to get it for free!

素材ID:2182499

公開日期 : 7 hours ago

更新日期 : 2 days ago

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