一個專注於高效導航與視窗設定的工作區,對於製作 2D 遊戲資產及透過動畫資料夾和動畫時間軸管理匯出非常有用。 A workspace focused on efficient navigation and window setup, useful for making 2d game assets and managing their export using animation folders and the animation timeline.

這是我用來創作和管理 2D 遊戲藝術的工作空間配置。
沒有什麼特別的技巧或提示——它專注於盡可能移除視窗,以提供足夠空間進行動畫圖層管理和圖層屬性操作,有助於減少浪費的動作和在選單中翻找。

This is my workspace setup for creating and managing 2d game art.
There's no special trick or hints for working with it - it focuses on removing as many windows as possible to provide enough space for animation layer management and layer property manipulation, which helps reduce wasted motion and digging around in menus.