設定編織物放置的 3D 指南 。 A 3D guide for setting up braid placement .
將模型附加到角色頭部。可能需要對物件進行大小調整。然後你可以用辮子刷把辮子放到正方形。
第一次嘗試這個,所以很粗糙,但我計劃通過更多的佈局和更多的細節和可移動的辮子來改進它 idk.
Attach model to character head. May need to do size adjustments to the object. Then you can use a braid brush to place the braids according to the square .
First attempt at this so it’s rough , but I plan to improve it in the feature with more layouts and maybe more details and movable braids attached idk.
材料 Material
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彩虹 Rainbow
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灰度 Grayscale
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大綱 Outline
分配 Allocate
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默認佈局 Default layout