貝爾 AH-1 眼鏡蛇,通常被稱為“HueyCobra”,是一種專業攻擊直升機,最初是在越南戰爭期間開發的。它以其纖細的串聯座椅設計而聞名,是第一架專門為近距離空中支援和武裝護航任務而設計的直升機。這架飛機從貝爾 UH-1 易洛魁 (Huey) 平臺演變而來,以增強戰場機動性和對部隊運輸的保護。 The Bell AH-1 Cobra, often referred to as the “HueyCobra,” is a specialized attack helicopter initially developed during the Vietnam War. Known for its slim, tandem-seat design, it was the first helicopter designed explicitly for close air support and armed escort missions. This aircraft evolved from the Bell UH-1 Iroquois (Huey) platform to enhance battlefield mobility and protection for troop transports.
- 在其中創建新畫布 或打開要添加 3D 模型的現有專案。
- 在Materials Panel(材質面板 )(通常位於右側)中,轉到 3D> Object(物件)。
- 從檔案資源管理員中拖動 3D 模型檔或 手動匯入它:
- 導入后,模型將顯示在畫布上。
- 使用螢幕上 的移動、旋轉或縮放工具調整模型的位置 :
- 使用藍色、綠色和紅色箭頭 在 3D 空間中移動模型。
- 使用旋轉手柄 可以圍繞不同的軸旋轉它。
- 使用縮放工具調整大小 。
- 使用 Camera Tool (位於工具列中 3D 控制件附近)調整 3D 物件的檢視。
- 您可以放大/縮小或旋轉相機以捕獲所需的模型角度。
- 在 Tool Property Panel(工具屬性面板 )(位於頂部或側面)中,您可以調整 光照方向 和 陰影設置。
- 調整 環境光 或 物件陰影 強度以獲得更逼真的效果。
- 如果您已完成定位並想要進行進一步編輯, 請右鍵按兩下 3D 層次並選擇 閘格化。
- 這會將模型轉換為標準 2D 層次,以便進行繪畫或修飾
- Create a new canvas or open an existing project where you want to add the 3D model.
- In the Materials Panel (usually on the right side), go to 3D > Object.
- Drag the 3D model file from your file explorer or import it manually:
- Once imported, the model will appear on the canvas.
- Adjust the model's position using the on-screen move, rotate, or scale tools:
- Use the blue, green, and red arrows to move the model in 3D space.
- Use the rotation handles to rotate it around different axes.
- Adjust the size by dragging the corners or using the scaling tool.
- Use the Camera Tool (located in the toolbar near the 3D controls) to adjust your view of the 3D object.
- You can zoom in/out or rotate the camera to capture the desired angle of the model.
- In the Tool Property Panel (at the top or side), you can adjust light direction and shadow settings.
- Tweak the ambient light or object shadow intensity for a more realistic effect.
- If you’re done with positioning and want to make further edits, right-click on the 3D layer and choose Rasterize.
- This converts the model to a standard 2D layer for painting or touch-ups
材料 Material
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默認材質 Default material
分配 Allocate
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默認佈局 Default layout