一個麵包和麵包車的 3D 模型,帶有手繪紋理和純色~~ 這是我更大的麵包店資產包的衍生品。 a 3D model of a breads and buns cart with hand painted textures as well as solid colours~~ A derivation of my bigger bakery asset pack.
一些預覽
在開始享受此資產之前,我建議您禁用背面剔除。
有一些預設的佈局是為了方便起見。
以及材料。
就我個人而言,我喜歡使用 LT 轉換來僅在此設置下繪製線條圖,然後隱藏填充以僅在 3D 模型頂部擁有線條圖。
3D 模型可以複製,然後更改為灰色紋理,我在這裡應用光源。
然後這個灰度圖層被柵格化並設置為 Overlay,並且可以是漸變映射以進行顏色分級。
也可以使用 LT 轉換進行色調工作,您可以使用手繪和純色材料 >.> 獲得不同的結果
有一些方法可以通過光照和陰影設置來增強 3D 模型,如果您有興趣,可以閱讀本指南。https://tips.clip-studio.com/en-us/articles/9586
希望你喜歡!
Some previews
Before start having fun with this asset, I would suggest you to disable backface culling.
There are some layouts that is preset to make it convenient.
As well as materials.
Personally I like to use LT conversion to draw line art only with this setting, then hide the fill to have only line art on top of the 3D model.
The 3D model can be duplicated, then change to gray texture and I apply light source here.
Then this gray scale layer is rasterize and set to Overlay, and can be gradient map for color grading.
It's also possible to use LT conversion for tone work, and you can get different results with the hand painted and solid color materials >.>
There are ways to enhance 3D model with light and shadow setting, which you can read this guide if you are interested. https://tips.clip-studio.com/en-us/articles/9586
Hope you enjoy!
材料 Material
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Paintercolor Paintercolor
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PainterGray (畫家灰色) PainterGray
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純灰色 SolidGray
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純色 Solidcolor
分配 Allocate
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都 all
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車 cart
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玻璃 glass
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阿爾法 alpha
角度 Angle
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角度 1 angle1
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角度 2 angle2
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角度3 angle3