Modular Car Interior – compact hatchback with opening doors, reclining seats & removable roof
A modern compact hatchback built for drawing scenes inside a car: driving, talking in the front seats,
sleeping on the back seat, getting in and out. Every part you might need to hide or move is a separate,
clearly named part in its own folder, so framing a shot takes seconds.


Modular parts
- Roof (with headliner, sun visors, rear-view mirror, dome lights, grab handles) – hide it for top-down shots
- Pillars & windows (A/B/C pillars, windscreen, rear window, seatbelts) – hide them for a "cabriolet" view
- 4 doors, each a separate part with its pivot on the hinge – rotate to open
- Front seats split into cushion + backrest; the backrest pivot is on the recline hinge – tilt it to recline
- Rear bench with a 60/40 split backrest – fold each part separately
- Steering wheel with its pivot at the centre – turn it
- Dashboard with gauges (tick marks only, no numbers), centre screen, vents, climate knobs, glovebox
- Pedals, centre console with gear lever, cupholders, handbrake and armrest
- Floor with carpet, floor mats
- 4 wheels with alloy rims
- Small props: coffee cup, smartphone, sunglasses, air freshener
- Optional asphalt ground plane with a lane marking

Details
- Real-world scale (1 unit = 1 m): length 4.5 m, width 1.8 m, height 1.47 m; left-hand drive
- About 52,000 triangles – light enough for comfortable posing in Clip Studio Paint
- Sculpted seats with side bolsters, lumbar support, stitched channels and piping; seat-back map pockets
- Stitched soft-touch dashboard, door cards with pull handles, pockets, speakers and a water bottle
- Real wheel arches, 17" alloy wheels with brake discs, panel gaps, wipers, LED headlight strips
- Textured upholstery (herringbone weave), carpet, grained dashboard plastic, headliner
- Metal parts (chrome trim, alloy wheels, mirrors) use constant metallic values – import with Realistic
- No text, letters, logos or brand marks anywhere; generic original design; all textures are original





How to use
- Select a door / backrest / steering wheel in the Object list and rotate it with the manipulator.
- Hide Roof and Pillars_Windows for views from above; hide a door to shoot through the opening.
- Optional: set Ambient light to the included interior panorama for nicer reflections.
Material